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Presence, embodied interaction and motivation: distinct learning phenomena in an immersive virtual environment
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Electronic Engineering and Computer Science
Presence, embodied interaction and motivation: distinct learning phenomena in an immersive virtual environment
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Electronic Engineering and Computer Science
Presence, embodied interaction and motivation: distinct learning phenomena in an immersive virtual environment
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Presence, embodied interaction and motivation: distinct learning phenomena in an immersive virtual environment
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Accepted version (12.61Mb)
DOI
10.1145/3394171.3413520
Journal
MM '20: Proceedings of the 28th ACM International Conference on Multimedia
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Authors
Ratcliffe, J; Tokarchuk, L; Proceedings of the 28th ACM International Conference on Multimedia
URI
https://qmro.qmul.ac.uk/xmlui/handle/123456789/69003
Collections
Electronic Engineering and Computer Science
[3387]
Copyright statements
"© 2020 Copyright held by the owner/author(s). Publication rights licensed to ACM, 2020. This is the author's version of the work. It is posted here for your personal use. Not for redistribution. The definitive Version of Record was published in MM '20: Proceedings of the 28th ACM International Conference on Multimedia https://doi.org/10.1145/3394171.3413520."