"How long is the Chaos Game?"
View/ Open
Publisher
Journal
Bulletin of the London Mathematical Society
ISSN
0024-6093
Metadata
Show full item recordAbstract
In the 1988 textbook Fractals Everywhere, Barnsley introduced an algorithm for generating fractals through a random procedure which he called the chaos game. Using ideas from the classical theory of covering times of Markov chains, we prove an asymptotic formula for the expected time taken by this procedure to generate a 𝛿 -dense subset of a given self-similar fractal satisfying the open set condition.
Authors
Morris, I; Jurga, NCollections
- Mathematics [1689]