dc.contributor.author | McDonald, S | |
dc.contributor.author | Kirk, DS | |
dc.contributor.author | Bryan-Kinns, N | |
dc.contributor.editor | Maver, T | |
dc.contributor.editor | Do, EY-L | |
dc.date.accessioned | 2024-01-05T15:32:47Z | |
dc.date.available | 2024-01-05T15:32:47Z | |
dc.date.issued | 2015 | |
dc.identifier.isbn | 978-1-4503-3598-0 | |
dc.identifier.uri | https://qmro.qmul.ac.uk/xmlui/handle/123456789/93466 | |
dc.description.abstract | Nature Bot is a two-part, interactive art installation that uses technology to facilitate a remote exploration of nature through a remote controlled robot with video link, whilst simultaneously reflecting the exploration through a kinetic reactive sculpture within a local built environment. Attention Restoration Theory (ART) was used to design the system so that it harnesses the beneficial properties of "wild nature." The project presents a unique approach to using technology to mediate a sense of immersive connection to nature, providing the user with agency within an external natural environment. The results of a qualitative user experience study suggest the installation fulfilled the elements of ART necessary for an environment conducive of mental restoration and feelings of wellbeing, and that it reflected a sense of nature within the built environment. | en_US |
dc.format.extent | 173 - 176 | |
dc.publisher | Association for Computing Machinery | en_US |
dc.title | Nature Bot: Experiencing Nature in the Built Environment. | en_US |
dc.type | Conference Proceeding | en_US |
dc.rights.holder | © 2015 Association for Computing Machinery | |
pubs.notes | Not known | en_US |
pubs.publisher-url | http://dl.acm.org/citation.cfm?id=2757226 | en_US |
rioxxterms.funder | Default funder | en_US |
rioxxterms.identifier.project | Default project | en_US |
qmul.funder | Doctoral Training Centre in Digital Music and Media for the Creative Economy::Engineering and Physical Sciences Research Council | en_US |