dc.contributor.author | Tot, M | en_US |
dc.contributor.author | Conserva, M | en_US |
dc.contributor.author | Chitayat, AP | en_US |
dc.contributor.author | Kokkinakis, A | en_US |
dc.contributor.author | Patra, S | en_US |
dc.contributor.author | Demediuk, S | en_US |
dc.contributor.author | Munoz, AC | en_US |
dc.contributor.author | Olarewaju, O | en_US |
dc.contributor.author | Ursu, M | en_US |
dc.contributor.author | Kirmann, B | en_US |
dc.contributor.author | Hook, J | en_US |
dc.contributor.author | Block, F | en_US |
dc.contributor.author | Drachen, A | en_US |
dc.contributor.author | Perez-Liebana, D | en_US |
dc.date.accessioned | 2022-04-08T09:21:11Z | |
dc.date.issued | 2021 | en_US |
dc.identifier.issn | 2325-4270 | en_US |
dc.identifier.uri | https://qmro.qmul.ac.uk/xmlui/handle/123456789/77822 | |
dc.format.extent | 364 - 371 | en_US |
dc.subject | neural network | en_US |
dc.subject | team fight | en_US |
dc.subject | engagement | en_US |
dc.subject | MOBA | en_US |
dc.subject | esports | en_US |
dc.subject | player analytics | en_US |
dc.title | What Are You Looking At? Team Fight Prediction Through Player Camera | en_US |
dc.type | Conference Proceeding | |
dc.rights.holder | © 2021 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works. | |
dc.identifier.doi | 10.1109/COG52621.2021.9619038 | en_US |
pubs.author-url | https://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000842962500047&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=612ae0d773dcbdba3046f6df545e9f6a | en_US |
pubs.notes | Not known | en_US |
pubs.publication-status | Published | en_US |
rioxxterms.funder | Default funder | en_US |
rioxxterms.identifier.project | Default project | en_US |
qmul.funder | EPSRC Centre for Doctoral Training in Intelligent Games & Game Intelligence (IGGI)::Engineering and Physical Sciences Research Council | en_US |
qmul.funder | EPSRC Centre for Doctoral Training in Intelligent Games & Game Intelligence (IGGI)::Engineering and Physical Sciences Research Council | en_US |