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dc.contributor.authorKunanusont, Ken_US
dc.contributor.authorGaina, RDen_US
dc.contributor.authorLiu, Jen_US
dc.contributor.authorPerez-Liebana, Den_US
dc.contributor.authorLucas, SMen_US
dc.contributor.authorIEEEen_US
dc.date.accessioned2019-01-15T10:39:36Z
dc.date.issued2017en_US
dc.identifier.urihttps://qmro.qmul.ac.uk/xmlui/handle/123456789/54629
dc.format.extent2201 - 2208en_US
dc.titleThe N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvementen_US
dc.typeConference Proceeding
dc.rights.holder© Copyright 2017 IEEE
pubs.author-urlhttp://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000426929700284&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=612ae0d773dcbdba3046f6df545e9f6aen_US
pubs.notesNo embargoen_US
pubs.publication-statusPublisheden_US
rioxxterms.funderDefault funderen_US
rioxxterms.identifier.projectDefault projecten_US


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