The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement
dc.contributor.author | Kunanusont, K | en_US |
dc.contributor.author | Gaina, RD | en_US |
dc.contributor.author | Liu, J | en_US |
dc.contributor.author | Perez-Liebana, D | en_US |
dc.contributor.author | Lucas, SM | en_US |
dc.contributor.author | IEEE | en_US |
dc.date.accessioned | 2019-01-15T10:39:36Z | |
dc.date.issued | 2017 | en_US |
dc.identifier.uri | https://qmro.qmul.ac.uk/xmlui/handle/123456789/54629 | |
dc.format.extent | 2201 - 2208 | en_US |
dc.title | The N-Tuple Bandit Evolutionary Algorithm for Automatic Game Improvement | en_US |
dc.type | Conference Proceeding | |
dc.rights.holder | © Copyright 2017 IEEE | |
pubs.author-url | http://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000426929700284&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=612ae0d773dcbdba3046f6df545e9f6a | en_US |
pubs.notes | No embargo | en_US |
pubs.publication-status | Published | en_US |
rioxxterms.funder | Default funder | en_US |
rioxxterms.identifier.project | Default project | en_US |
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