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dc.contributor.authorWolf, OOen_US
dc.contributor.authorWiggins, GAen_US
dc.date.accessioned2018-06-12T10:59:19Z
dc.date.available2018-03-02en_US
dc.date.issued2020en_US
dc.date.submitted2018-06-06T10:06:13.546Z
dc.identifier.issn1949-3045en_US
dc.identifier.urihttp://qmro.qmul.ac.uk/xmlui/handle/123456789/39530
dc.format.extent669 - 683en_US
dc.relation.ispartofIEEE TRANSACTIONS ON AFFECTIVE COMPUTINGen_US
dc.subjectRobotsen_US
dc.subjectAnthropomorphismen_US
dc.subjectAnimalsen_US
dc.subjectLinguisticsen_US
dc.subjectAnimationen_US
dc.subjectObserversen_US
dc.subjectMeasurementen_US
dc.subjectAnimacyen_US
dc.subjectexpressivenessen_US
dc.subjectlanguageen_US
dc.subjectmetaphorsen_US
dc.subjectmotion perceptionen_US
dc.subjectnonverbal communicationen_US
dc.subjectquantitative methodsen_US
dc.titleLook! It's Moving! Is It Alive? How Movement Affects Humans' Affinity Living and Non-Living Entitiesen_US
dc.typeArticle
dc.rights.holder© The Author(s) 2018
dc.identifier.doi10.1109/TAFFC.2018.2820707en_US
pubs.author-urlhttps://www.webofscience.com/api/gateway?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000590759000009&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=612ae0d773dcbdba3046f6df545e9f6aen_US
pubs.issue4en_US
pubs.notesNo embargoen_US
pubs.publication-statusPublisheden_US
pubs.volume11en_US
qmul.funderDoctoral Training Centre in Digital Music and Media for the Creative Economy::Engineering and Physical Sciences Research Councilen_US


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