Show simple item record

dc.contributor.authorBIN, SMAen_US
dc.contributor.editorMCPHERSON, APen_US
dc.contributor.editorBRYAN-KINNS, Nen_US
dc.date.accessioned2018-06-01T13:13:39Z
dc.date.issued2018-05-28en_US
dc.date.submitted2018-05-31T18:38:21.957Z
dc.identifier.urihttp://qmro.qmul.ac.uk/xmlui/handle/123456789/39185
dc.descriptionPhDen_US
dc.description.abstractThis thesis is about DMI (digital musical instrument) performance, its audiences, and their perception of error. The goal of this research is to improve current understanding of how audiences perceive DMI performance, where performers and their audiences often have no shared, external frame of reference with which to judge the musical output. Further complicating this audience-performer relationship are human-computer interaction (HCI) issues arising from the use of a com- puter as a musical instrument. In current DMI literature, there is little direct inquiry of audience perception on these issues. Error is an aspect of this kind of audience perception. Error, a condition reached by stepping out of bounds, appears at first to be a simple binary quantity, but the location and nature of those boundaries change with con- text. With deviation the locus of style and artistic progress, understanding how audiences perceive error has the potential to lend important insight to the cultural mechanics of DMI performance. In this thesis I describe the process of investigating audience perception and unpacking these issues through three studies. Each study examines the relative effects of various factors on audience perception — instrument familiarity and musical style, gesture size, and visible risk — using a novel methodology combining real-time data collected by mobile phone, and post- hoc data in the form of written surveys. The results have implications for DMI and HCI researchers as well as DMI performers and composers, and contribute insights on these confounding factors from the audience’s perspective as well as important insights on audience perception of error in this context. Further, through this thesis I contribute a practical method and tool that can be used to continue this audience-focused work in the future.en_US
dc.description.sponsorshipThis work was funded by the Engineering and Physical Sciences Research Council (EPSRC) as part of the Doctoral Training Centre in Media and Arts Technology at Queen Mary University of London (ref: EP/G03723X/1).en_US
dc.language.isoenen_US
dc.rightsThe copyright of this thesis rests with the author and no quotation from it or information derived from it may be published without the prior written consent of the author
dc.subjectElectronic musicen_US
dc.subjectDigital instrumentsen_US
dc.subjectAudience studiesen_US
dc.subjectPerformance studiesen_US
dc.subjectMusic historyen_US
dc.subjectSound and music computingen_US
dc.subjectNIMEen_US
dc.titleThe Show Must Go Wrong: Towards an understanding of audience perception of error in digital musical instrument performanceen_US
pubs.notesNot knownen_US
qmul.funderEPSRC and AHRC Centre for Doctoral Training in Media and Arts Technology::Engineering and Physical Sciences Research Councilen_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record