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dc.contributor.authorSelfridge, Ren_US
dc.contributor.authorMoffat, Den_US
dc.contributor.authorReiss, JDen_US
dc.date.accessioned2018-05-09T09:56:14Z
dc.date.issued2017-08-23en_US
dc.date.submitted2018-04-30T13:25:17.322Z
dc.identifier.isbn9781450353731en_US
dc.identifier.urihttp://qmro.qmul.ac.uk/xmlui/handle/123456789/36965
dc.description.abstract© 2017 Copyright held by the owner/author(s). A real-time sound synthesis model for propeller sounds is presented. Equations obtained from fluid dynamics and aerodynamics research are utilised to produce authentic propeller-powered aircraft sounds. The result is a physical model in which the geometries of the objects involved are used in sound synthesis calculations. The model operates in real-time making it ideal for integration within a game or virtual reality environment. Comparison with real propeller-powered aircraft sounds indicates that some aspects of real recordings are not replicated by our model. Listening tests suggest that our model performs as well as another synthesis method but is not as plausible as a real recording.en_US
dc.titlePhysically derived sound synthesis model of a propelleren_US
dc.typeConference Proceeding
dc.rights.holder© 2017 Copyright held by the owner/author(s).
dc.identifier.doi10.1145/3123514.3123524en_US
pubs.notesNot knownen_US
pubs.publication-statusPublisheden_US
pubs.volumePart F131930en_US
qmul.funderDTA - Queen Mary, University of London::Engineering and Physical Sciences Research Councilen_US


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