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    • Progression in a Language Annotation Game with a Purpose 

      Madge, C; Yu, J; Chamberlain, J; Kruschwitz, U; Paun, S; Poesio, M; HCOMP-19: Proceedings of the AAAI Human Computation Conference (AAAI, 2019-10-31)
      Within traditional games design, incorporating progressivedifficulty is considered of fundamental importance. But de-spite the widespread intuition that progression could haveclear benefits in Games-With-A-Purpose (GWAPs)–e.g., ...