What makes a chess program original? Revisiting the Rybka case.
dc.contributor.author | Riis, S | en_US |
dc.date.accessioned | 2016-04-15T14:25:54Z | |
dc.date.issued | 2014 | en_US |
dc.date.submitted | 2016-04-05T21:59:33.999Z | |
dc.identifier.other | 3 | |
dc.identifier.other | 3 | |
dc.identifier.other | 3 | |
dc.identifier.other | 3 | en_US |
dc.identifier.uri | http://qmro.qmul.ac.uk/xmlui/handle/123456789/11880 | |
dc.format.extent | 189 - 204 | en_US |
dc.relation.ispartof | Entertainment Computing | en_US |
dc.rights | doi:10.1016/j.entcom.2014.04.004 | |
dc.title | What makes a chess program original? Revisiting the Rybka case. | en_US |
dc.type | Article | |
dc.rights.holder | Copyright © 2014 Elsevier B.V. | |
pubs.notes | Not known | en_US |
pubs.volume | 5 | en_US |