dc.contributor.author | Wilkins, L | |
dc.contributor.author | Churchyard, J | |
dc.contributor.author | Dowsett, R | |
dc.contributor.author | Britton, G | |
dc.date.accessioned | 2024-07-05T07:09:12Z | |
dc.date.available | 2024-07-05T07:09:12Z | |
dc.date.issued | 2024-06-13 | |
dc.identifier.citation | Wilkins, L., Churchyard, J., Dowsett, R., & Britton, G. (2024). Exploring Fantasy Football Involvement and Mental Health through Player Experience, Engagement Levels, Social Comparisons, and Financial Incentives. Simulation & Gaming, 0(0). https://doi.org/10.1177/10468781241261663 | en_US |
dc.identifier.issn | 1046-8781 | |
dc.identifier.uri | https://qmro.qmul.ac.uk/xmlui/handle/123456789/97858 | |
dc.description.abstract | Background
Fantasy sports are a rapidly growing complement to the sports industry and recent research has explored the mental health experiences of those who play the game.
Aim
This study aimed to test the findings from two such studies (Wilkins et al., 2021; Wilkins et al., 2023).
Methods
Questionnaire data measuring depression, anxiety, stress, positive mood, negative mood, problematic behaviour, and functional impairment from 635 fantasy football players were analysed using one-way ANOVAs.
Results
Amongst the significant results were the findings that: i) more experienced players reported less anxiety than less experienced players, and ii) players who engaged more with the game, made more social comparisons, and had greater financial involvement generally reported more mental health concerns and more positive mood than other players.
Conclusion
Engagement levels play an important role in determining the wellbeing experience of fantasy football participants. These findings also lend support to the ‘Framework of Hypothesised Factors Leading to Predominantly Positive or Negative Experiences in FF’ and should be used by stakeholders within the fantasy sports industry to optimise the game-playing experience of participants. | en_US |
dc.publisher | SAGE Publications | en_US |
dc.relation.ispartof | Simulation & Gaming | |
dc.rights | This article is distributed under the terms of the Creative Commons Attribution 4.0 License (https://creativecommons.org/licenses/by/4.0/) which permits any use, reproduction and distribution of the work without further permission provided the original work is attributed as specified on the SAGE and Open Access page (https://us.sagepub.com/en-us/nam/open-access-at-sage). | |
dc.subject | Mental Illness | en_US |
dc.subject | Clinical Research | en_US |
dc.subject | Brain Disorders | en_US |
dc.subject | Basic Behavioral and Social Science | en_US |
dc.subject | Behavioral and Social Science | en_US |
dc.subject | Depression | en_US |
dc.subject | Mental Health | en_US |
dc.subject | Mental health | en_US |
dc.subject | 3 Good Health and Well Being | en_US |
dc.title | Exploring Fantasy Football Involvement and Mental Health through Player Experience, Engagement Levels, Social Comparisons, and Financial Incentives | en_US |
dc.type | Article | en_US |
dc.rights.holder | © The Author(s) 2024. | |
dc.identifier.doi | 10.1177/10468781241261663 | |
pubs.notes | Not known | en_US |
rioxxterms.funder | Default funder | en_US |
rioxxterms.identifier.project | Default project | en_US |