dc.contributor.author | Wu, Yongmeng | |
dc.date.accessioned | 2018-11-12T11:17:50Z | |
dc.date.available | 2018-11-12T11:17:50Z | |
dc.date.issued | 2018-17-12 | |
dc.date.submitted | 2018-11-12T11:05:41.510Z | |
dc.identifier.citation | Wu, Y., 2018.Design and Evaluate Support for Non-musicians’ Creative Engagement with Musical Interfaces. Queen Mary University of London | |
dc.identifier.uri | http://qmro.qmul.ac.uk/xmlui/handle/123456789/49923 | |
dc.description | PhD thesis and supplementary videos produced in support of explaining the prototypes designed and used in PhD thesis | en_US |
dc.description.abstract | In the past few decades of Human-Computer Interaction (HCI) studies, experience
related topics are proposed as central concerns beyond usability when
designing an interactive system. Based on two existing research frameworks
within HCI: creativity support and engagement, this research contributes to
this trend by asking how to design and evaluate support for novices’ creative
engagement with digital interfaces. Drawing on HCI theories of experience,
flow, engagement, and research on creative engagement in different domains,
this research defines creative engagement as when the user is engaged in an
active and constructive cognitive process, and in pursuit of a creative outcome.
This thesis presents findings from three case studies to explore the effects of factors
that might affect non-musicians’ creative engagement while musicking with
interactive music systems. These factors include 1) the control metaphors of interfaces
(painterly control metaphor and reactive control metaphor), 2) the task
motivations (experiential and utilitarian goal) and features of musicking modes
(replay and edit records), 3) the abstract visual stimuli (abstract and straightforward
graphical scores, participants playing with or without design information).
Based on a number of empirical findings, a systematic understanding
of the effects of factors that may influence novices’ creative engagement and
a descriptive model of creative engagement are proposed and discussed. This
research has direct implications for the design of similar musical interfaces for
novices in fields such as New Interfaces for Musical Expression (NIME), as well
as interfaces that are aimed at engaging non-experts in creative activities in
HCI. Moreover, the mixed-methods approach adopted in this thesis provides informative
evidence to conclude the research questions. The empirical evidence
that the correlations between participants’ subjective feedback on creative engagement
also suggests the potential of using the mixed-methods approach to
evaluate creative engagement. | |
dc.language.iso | en | en_US |
dc.publisher | Queen Mary University of London | en_US |
dc.rights | The copyright of this thesis rests with the author and no quotation from it or information derived from it may be published without the prior written consent of the author | |
dc.subject | Interactive Music Systems | |
dc.subject | Creative Engagement | |
dc.subject | Non-musicians | |
dc.subject | Human-Computer Interaction | |
dc.subject | School of Electronic Engineering and Computer Science | |
dc.title | Design and Evaluate Support for Non-musicians’
Creative Engagement with Musical Interfaces | en_US |
dc.type | Thesis | en_US |
dc.identifier.doi | https://doi.org/10.17636/01049923 | |
rioxxterms.funder | Doctoral Studentship from the China Scholarship
Council and EPSRC and AHRC Centre for Doctoral Training in Media
and Arts Technology (EP/L01632X/1). | |