Mood Glove Enhancing mood in film music through haptic sensations for an enriched film experience
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This research explores a new way of enhancing audience experience in film entertainment,
presenting the design and implementation of a wearable prototype
system that uses haptic sensations to intensify moods in lm music.
The aim of this work is to enrich the musical experience of lm audiences
and might also have implication on the hearing-impaired, providing them with
a new enhanced emotional experience while watching a movie.
Although there has been previous work into music displays of a visual and
haptic nature, and on the importance of music in film, there is no documented
research on musical enhancement experience in film entertainment.
This work focuses on the mood conveyed by lm music in order to understand
what role it plays in creating the film experience, and also explores the possibility
of enhancing those feelings through haptic sensations. Drawing on HCI and
interaction design principles, the design of a piece of haptic wearable technology
is proposed and used as the tool for user studies.
This research contributes to the fields of: HCI, interaction design, user experience
design, multimodal interaction, creative technology, wearable technology,
haptics, entertainment technology and lm music.
This work also provides a set of design suggestions to aid future research and
designers of haptic sensations for media enhancement. Proposed guidelines are
based on a number of empirical findings that describe and explain aspects of
audience emotional response to haptics, providing some first evidence that there
is a correlation between vibrotactile stimuli (such as frequency and intensity)
and perceived feelings.
Authors
Mazzoni, AntonellaCollections
- Theses [4404]