Browsing School of Electronic Engineering and Computer Science by Author "Togelius, J"
Now showing items 1-3 of 3
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Deep Reinforcement Learning and Games [Guest Editorial]
Zhao, D; Lucas, S; Togelius, J (Institute of Electrical and Electronics Engineers, 2019-07-16) -
General Video Game AI: A Multitrack Framework for Evaluating Agents, Games, and Content Generation Algorithms
Perez-Liebana, D; Liu, J; Khalifa, A; Gaina, RD; Togelius, J; Lucas, SM (2019-09) -
New and Surprising Ways to Be Mean
Guckelsberger, C; Salge, C; Togelius, J; 2018 IEEE Conference on Computational Intelligence and Games (CIG) (2018-10-11)Creating Non-Player Characters (NPCs) that can react robustly to unforeseen player behaviour or novel game content is difficult and time-consuming. This hinders the design of believable characters, and the inclusion of ...