dc.contributor.author | Xiao, LY | |
dc.contributor.author | Henderson, LL | |
dc.date.accessioned | 2021-11-02T10:11:07Z | |
dc.date.available | 2019-10-29 | |
dc.date.available | 2021-11-02T10:11:07Z | |
dc.date.issued | 2021-02 | |
dc.identifier.issn | 1557-1874 | |
dc.identifier.uri | https://qmro.qmul.ac.uk/xmlui/handle/123456789/74904 | |
dc.format.extent | 177 - 192 | |
dc.relation.ispartof | INTERNATIONAL JOURNAL OF MENTAL HEALTH AND ADDICTION | |
dc.rights | Attribution 3.0 United States | * |
dc.rights.uri | http://creativecommons.org/licenses/by/3.0/us/ | * |
dc.subject | Loot boxes | en_US |
dc.subject | Predatory monetisation | en_US |
dc.subject | Microtransactions | en_US |
dc.subject | Ethical game design | en_US |
dc.subject | Addictive game design | en_US |
dc.subject | Video game regulation | en_US |
dc.title | Towards an Ethical Game Design Solution to Loot Boxes: a Commentary on King and Delfabbro | en_US |
dc.type | Article | en_US |
dc.identifier.doi | 10.1007/s11469-019-00164-4 | |
pubs.author-url | http://gateway.webofknowledge.com/gateway/Gateway.cgi?GWVersion=2&SrcApp=PARTNER_APP&SrcAuth=LinksAMR&KeyUT=WOS:000574457800001&DestLinkType=FullRecord&DestApp=ALL_WOS&UsrCustomerID=612ae0d773dcbdba3046f6df545e9f6a | en_US |
pubs.issue | 1 | en_US |
pubs.notes | Not known | en_US |
pubs.publication-status | Published | en_US |
pubs.volume | 19 | en_US |