Now showing items 1-2 of 2

  • REAL-TIME PHYSICAL MODEL FOR SYNTHESIS OF SWORD SWING SOUNDS 

    SELFRIDGE, R; Moffat, D; Reiss, J; 14th Sound and Music Computing Conference (14th Sound and Music Computing Conference, 2017)
    Sword sounds are synthesised by physical models in real- time. A number of compact sound sources are used along the length of the sword which replicate the swoosh sound when swung through the air. Listening tests are carried ...
  • Robinflock: a Polyphonic Algorithmic Composer for Interactive Scenarios with Children 

    MASU, R; CORE, C; CONCI, A; MORREALE, F; DE ANGELI, A; 14th Sound and Music Computing Conference (14th Sound and Music Computing Conference, 2017)
    The purpose of this paper is to present Robinflock, an algorithmic system for automatic polyphonic music generation to be used with interactive systems targeted at children. The system allows real time interaction with ...
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