Now showing items 1-20 of 54

  • Nü Soundworks: Using spectators smartphones as a distributed network of speakers and sensors during live performances 

    Poirier-Quinot, David; Matuszewski, Benjamin; Schnell, Norbert; Warusfel, Olivier (2017-08-21)
    This paper presents the Nu ̈ framework. The objective of the framework is to provide composers with a tool to con- trol web-based audio processes on spectators smartphones during live performances. Connecting their devices ...
  • Open band: Audience Creative Participation Using Web Audio Synthesis 

    Stolfi, Ariane; Barthet, Mathieu; Goródscy, Fábio; Deusany, Antonio; Iazzetta, Fernando (2017-08-21)
    This work investigates a web-based open environment enabling collaborative music experiences. We propose an artifact, Open Band, which enables collective sound dialogues in a web “agora”, blurring the limits between audience ...
  • Real time tube guitar amplifier simulation using WebAudio 

    Buffa, Michel; Lebrun, Jérôme (2017-08-21)
    This paper presents a tube guitar amplifier simulation made with the WebAudio API, that reproduces the main parts of the Marshall JCM 800 amplifier schematics. Each stage of the real amp has been recreated (preamp, tone ...
  • trackswitch.js: A Versatile Web-Based Audio Player for Presenting Scientific Results 

    Werner, Nils; Balke, Stefan; Stöter, Fabian-Robert; Müller, Meinard; Edler, Bernd (2017-08-21)
    trackswitch.js is a versatile web-based audio player that enables researchers to conveniently present examples and results from scientific audio processing applications. Based on a multitrack architecture, trackswitch.js ...
  • WASABI: a Two Million Song Database Project with Audio and Cultural Metadata plus WebAudio enhanced Client Applications 

    Meseguer-Brocal, Gabriel; Peeters, Geoffroy; Pellerin, Guillaume; Buffa, Michel; Cabrio, Elena; Faron Zucker, Catherine; Giboin, Alain; Mirbel, Isabelle; Hennequin, Romain; Moussallam, Manuel;... (2017-08-21)
    This paper presents the WASABI project, started in 2017, which aims at (1) the construction of a 2 million song knowledge base that combines metadata collected from music databases on the Web, metadata resulting from the ...
  • Practicable Soundmapping: JavaScript enabled Edge Compute 

    Park, Tae Hong; Yoo, Minjoon (2017-08-21)
    In this paper, we report on developments of the Citygram, a comprehensive sensor network platform for capturing, streaming, analyzing, mapping, visualizing, and providing easy access to spatiotemporal soundscape data. ...
  • LFO – A Graph-based Modular Approach to the Processing of Data Streams 

    Matuszewski, Benjamin; Schnell, Norbert (2017-08-21)
    This paper introduces lfo — for Low Frequency Operators — a graph-based Javascript (ES2015) API for online and online processing (i.e. analysis and transformation) of data streams such as audio and motion sensor data. The ...
  • Write once run anywhere revisited: machine learning and audio tools in the browser with C++ and emscripten 

    Zbyszyński, Michael; Grierson, Mick; Fedden, Leon; Yee-King, Matthew (2017-08-21)
    A methodology for deploying interactive machine learning and audio tools written in C++ across a wide variety of platforms, including web browsers, is described. The work flow involves development of the code base in C++, ...
  • Usage of Physics Engines for UI Design in NexusUI 

    Mitchusson, Chase; T. Marasco, Anthony; Allison, Jesse (2017-08-21)
    In preparation to expand the experimental interfaces in NexusUI widgets, the authors have been evaluating physics engines and exploring physics-based user interfaces on the web. Tying physics simulation events, influenced ...
  • Hi-precision audio in listening tests - also in the browser? 

    Pedersen, Benjamin (2017-08-21)
    In listening tests, detailed sound control is sometimes mandatory down to each individual digital sample value and guarantee is needed that they are not unintentionally altered. At other times, a lesser degree of control ...
  • ARCADE 3D-audio codec: an implementation for the web 

    Becker, François; Bernard, Benjamin; Carron, Clément (2017-08-21)
    This poster introduces the implementation of the ARCADE 3D audio codec for web browsers. ARCADE can embed a full 3D audio scene in a simple stereo-compatible audio stream that can be further compressed with standard lossy ...
  • Loop Drop: Live Electronic Music Software powered by Web Audio (demo) 

    McKegg, Matt (2017-08-21)
    As a follow up to my talk "Is Web Audio ready for the stage / dancefloor" I also submit a demo of the software Loop Drop (http:// loopjs.com) that I will be mostly talking about. I'll also be available to discuss with ...
  • A Web Audio Node for the Fast Creation of Natural Language Interfaces for Audio Production 

    Donovan, Michael; Seetharaman, Prem; Pardo, Bryan (2017-08-21)
    Audio production involves the use of tools such as reverberators, compressors, and equalizers to transform raw audio into a state ready for public consumption. These tools are in wide use by both musicians and expert audio ...
  • Intelligent audio plugin framework for the Web Audio API 

    Jillings, Nicholas; Wang, Yonghao; Stables, Ryan; Reiss, Joshua D. (2017-08-21)
    The Web Audio API introduced native audio processing into web browsers. Audio plugin standards have been created for developers to create audio-rich processors and deploy them into media rich websites. It is critical these ...
  • Is Web Audio ready for the Stage / Dancefloor? 

    McKegg, Matt (2017-08-21)
  • Web Audio in the Dining Room 

    Houge, Ben (2017-08-21)
    The worlds of the arts, gastronomy, and technology have been colliding and recombining with increasing frequency in recent years, resulting in unusual new forms of expression that engage with all of the senses in a uniquely ...
  • Diamonds in Dystopia 

    Allison, Jesse; Ostrenko, Frederick; Cellucci, Vincent (2017-08-21)
    Diamonds in Dystopia is a body of work and web framework for creatively datamining large sources of text for mobile interaction. So far we have used it for live-streaming poetry performances at various locations such as ...
  • Open Band: Audiotype 

    Stolfi, Ariane; Barthet, Mathieu; Goródscy, Fábio (2017-08-21)
    Open Band is a collective performance, that deals with a contradiction of the social media, that is the apartness of the individual on their devices social media, to propose a collective sound intervention, were a conductor ...
  • Hyperconnected Action Painting 

    Xambó, Anna; Roma, Gerard (2017-08-21)
    This performance invites the audience to participate in an immersive experience using their mobile devices. The aim is at capturing their actions on a digital painting inspired by Jackson Pollock’s action painting technique. ...
  • Quiver, Pop, and Dissolve: Three Essays in Gastromorphology 

    Houge, Ben; Youssef, Jozef (2017-08-21)
    We propose a performance that uses web audio technologies to present a unique solution to the challenge of pairing music with the unpredictable choices and actions of diners in a restaurant. Three small dishes by a ...
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