Now showing items 26-45 of 54

    • Noiseless Web Audio Tests 

      Guttandin, Christoph (2017-08-21)
    • Nü Soundworks: Using spectators smartphones as a distributed network of speakers and sensors during live performances 

      Poirier-Quinot, David; Matuszewski, Benjamin; Schnell, Norbert; Warusfel, Olivier (2017-08-21)
      This paper presents the Nu ̈ framework. The objective of the framework is to provide composers with a tool to con- trol web-based audio processes on spectators smartphones during live performances. Connecting their devices ...
    • Open band: Audience Creative Participation Using Web Audio Synthesis 

      Stolfi, Ariane; Barthet, Mathieu; Goródscy, Fábio; Deusany, Antonio; Iazzetta, Fernando (2017-08-21)
      This work investigates a web-based open environment enabling collaborative music experiences. We propose an artifact, Open Band, which enables collective sound dialogues in a web “agora”, blurring the limits between audience ...
    • Open Band: Audiotype 

      Stolfi, Ariane; Barthet, Mathieu; Goródscy, Fábio (2017-08-21)
      Open Band is a collective performance, that deals with a contradiction of the social media, that is the apartness of the individual on their devices social media, to propose a collective sound intervention, were a conductor ...
    • Piper: Audio Feature Extraction in Browser and Mobile Applications 

      Thompson, Lucas; Cannam, Chris; Sandler, Mark (2017-08-21)
      Piper is a protocol for audio analysis and feature extraction. We propose a data schema and API that can be used to support both remote audio feature extraction services and feature extractors loaded directly into a host ...
    • Playing (with) Mobile Devices and Web Standards ... Together 

      Schnell, Norbert; Matuszewski, Benjamin (2017-08-21)
      In this talk, we present an overview of the experiences we conducted with developers, artists, pedagogues, and many different audiences over the past three years in the framework of the CoSiMa research project. The hypothesis ...
    • Practicable Soundmapping: JavaScript enabled Edge Compute 

      Park, Tae Hong; Yoo, Minjoon (2017-08-21)
      In this paper, we report on developments of the Citygram, a comprehensive sensor network platform for capturing, streaming, analyzing, mapping, visualizing, and providing easy access to spatiotemporal soundscape data. ...
    • Quiver, Pop, and Dissolve: Three Essays in Gastromorphology 

      Houge, Ben; Youssef, Jozef (2017-08-21)
      We propose a performance that uses web audio technologies to present a unique solution to the challenge of pairing music with the unpredictable choices and actions of diners in a restaurant. Three small dishes by a ...
    • Real Time Synthesized Sound Effects Web Service 

      Vasallo, Thomas; Benito, Adan L. (2017-08-21)
      Sound effects are employed in the post-production process in order to create tension, atmosphere, and emotion, as well as add focus to desired aspects of a scene. Traditionally sound designers are required to either source ...
    • Real time tube guitar amplifier simulation using WebAudio 

      Buffa, Michel; Lebrun, Jérôme (2017-08-21)
      This paper presents a tube guitar amplifier simulation made with the WebAudio API, that reproduces the main parts of the Marshall JCM 800 amplifier schematics. Each stage of the real amp has been recreated (preamp, tone ...
    • Runaway Reverie 

      Su, David (2017-08-21)
    • Sound Colour Space – A Virtual Museum 

      Muzzulini, Daniel; Vogtenhuber, Raimund (2017-08-21)
      By investigating the conceptual field of sound, tone, pitch, and timbre in its relation to visual phenomena and geometrical concepts, the project Sound Colour Space – A Virtual Museumcontributes to an interdisciplinary ...
    • Soundtrap: A collaborative music studio with Web Audio 

      Lind, Fredrik; MacPherson, Andrew (2017-08-21)
    • Strategies for Per-Sample Processing of Audio Graphs in the Browser 

      Roberts, Charles (2017-08-21)
      Due to current browser limitations, most synthesis in the browser is currently performed using the block-rate nodes included in the WebAudio API. However, block-rate processing of audio graphs precludes many types of ...
    • Sunspots 

      Snyder, Jeff; Wallace, Drew (2017-08-21)
    • Synchronized mobile devices using web audio technology on a Raspberry Pi 

      Milde, Jan-Torsten (2017-08-21)
      This paper describes the ongoing development of a system for the creation of a distributed musical space: the Mu- sicBox. The MusicBox has been realized as an open access point for mobile devices. It provides a musical web ...
    • Towards a Framework for the Discovery of Collections of Live Music Recordings and Artefacts on the Semantic Web 

      Wilmering, Thomas; Thalmann, Florian; Sandler, Mark B. (2017-08-21)
      This paper introduces a platform for the representation and discovery of live music recordings and associated artefacts based on a dedicated data model. We demonstrate our technology by implementing a Web-based discovery ...
    • trackswitch.js: A Versatile Web-Based Audio Player for Presenting Scientific Results 

      Werner, Nils; Balke, Stefan; Stöter, Fabian-Robert; Müller, Meinard; Edler, Bernd (2017-08-21)
      trackswitch.js is a versatile web-based audio player that enables researchers to conveniently present examples and results from scientific audio processing applications. Based on a multitrack architecture, trackswitch.js ...
    • Usage of Physics Engines for UI Design in NexusUI 

      Mitchusson, Chase; T. Marasco, Anthony; Allison, Jesse (2017-08-21)
      In preparation to expand the experimental interfaces in NexusUI widgets, the authors have been evaluating physics engines and exploring physics-based user interfaces on the web. Tying physics simulation events, influenced ...