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dc.contributor.authorArmitage, Jen_US
dc.contributor.authorMorreale, Fen_US
dc.contributor.authorMcPherson, Aen_US
dc.contributor.authorNew Instruments for Musical Expression 2017en_US
dc.date.accessioned2017-05-10T13:05:10Z
dc.date.available2017-04-04en_US
dc.date.issued2017-05-14en_US
dc.date.submitted2017-05-05T13:32:32.441Z
dc.identifier.urihttp://qmro.qmul.ac.uk/xmlui/handle/123456789/22883
dc.description.abstractMany digital musical instrument design frameworks have been proposed that are well suited for analysis and comparison. However, not all provide applicable design suggestions, especially where subtle, important details are concerned. Using traditional lutherie as a model, we conducted a series of interviews to explore how violin makers “go beyond the obvious”, and how players perceive and describe subtle details of instrumental quality. We find that lutherie frameworks provide clear design methods, but are not enough to make a fine violin. Success comes after acquiring sufficient tacit knowledge, which enables detailed craft through subjective, empirical methods. Testing instruments for subtle qualities was suggested to be a different skill to playing. Whilst players are able to identify some specific details about instrumental quality by comparison, these are often not actionable, and important aspects of “sound and feeling” are much more difficult to describe. In the DMI domain, we introduce the term NIMEcraft to describe subtle differences between otherwise identical instruments and their underlying design processes, and consider how to improve the dissemination of NIMEcraft.en_US
dc.publisherNew Instruments for Musical Expressionen_US
dc.subjectcraften_US
dc.subjectdesignen_US
dc.subjectevaluationen_US
dc.subjectlutherieen_US
dc.subjectviolinen_US
dc.subjecttacit knowledgeen_US
dc.subjectframeworksen_US
dc.title"The finer the musician, the smaller the details": NIMEcraft under the microscopeen_US
dc.typeConference Proceeding
dc.rights.holder© 2017 by NIME
pubs.author-urlhttp://www.instrumentslab.org/en_US
pubs.notesNo embargoen_US
pubs.organisational-group/Queen Mary University of London
pubs.organisational-group/Queen Mary University of London/Faculty of Science & Engineering
pubs.organisational-group/Queen Mary University of London/Faculty of Science & Engineering/Electronic Engineering and Computer Science - Computer Science - Research Students
pubs.organisational-group/Queen Mary University of London/Faculty of Science & Engineering/Electronic Engineering and Computer Science - Staff
pubs.organisational-group/Queen Mary University of London/Faculty Reporting - Research Students
pubs.organisational-group/Queen Mary University of London/Faculty Reporting - Research Students/Faculty of Science & Engineering PGRs
pubs.organisational-group/Queen Mary University of London/REF
pubs.organisational-group/Queen Mary University of London/REF/REF - UoA 11
pubs.organisational-group/Queen Mary University of London/REF/REF - UoA 12
pubs.publication-statusPublished onlineen_US
pubs.publisher-urlhttp://www.nime.org/en_US
dcterms.dateAccepted2017-04-04en_US
qmul.funderDesign for Virtuosity: Modelling and Supporting Expertise in Digital Musical Interaction::Engineering and Physical Sciences Research Councilen_US
qmul.funderDesign for Virtuosity: Modelling and Supporting Expertise in Digital Musical Interaction::Engineering and Physical Sciences Research Councilen_US


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